Prototype. Host. Iterate. Publish community-driven micro-tournaments with studio tooling wrapped in a breezy interface.
ArcadeLoom packages modular mechanics, accessible HUDs, and persistent replays into a lightweight playground for creators and communities. Host events, iterate live, and let players remix the meta.
Assemble mechanics from a modular library and spin up public tests in seconds. Hot-swap rules during warmups.
High-contrast badges, scalable UI, and narration toggles keep sessions welcoming across ability sets.
Every session stores a compact replay shard so designers can iterate with real player telemetry.
A simple matchmaking hub pairs players and preserves replays so iteration becomes data-informed rather than guesswork. Micro-tournaments can run one-offs or repeat with automated balancing rules.
Open APIs, webhook hooks, and badge systems let you sync profiles, achievements, and streaming overlays. Lightweight SDKs encourage creative extensions without heavy infra.
Spin up a hosted round from a template, invite players, and watch the leaderboard breathe. No server frictions.
"We launched a weekend festival with hand-made modes and the community rallied in hours. The replay shards helped us tune difficulty between rounds."
Questions about hosting, partnerships, or integrations? Drop a note.
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